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GameStar 2004 July & August
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winamp501_full.exe
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$_14327_
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Milkdrop
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Zylot - De(-a)range(d)(ment) strain.milk
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INI File
|
2003-09-30
|
1KB
|
74 lines
[preset00]
fRating=2
fGammaAdj=2
fDecay=0.97
fVideoEchoZoom=2
fVideoEchoAlpha=0
nVideoEchoOrientation=0
nWaveMode=2
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=1.691361
fWaveScale=3.300357
fWaveSmoothing=0.819
fWaveParam=-0.5
fModWaveAlphaStart=0.75
fModWaveAlphaEnd=0.95
fWarpAnimSpeed=1
fWarpScale=1
fZoomExponent=1
fShader=0
zoom=1
rot=0
cx=0.5
cy=0.5
dx=0
dy=0
warp=1
sx=1
sy=1
wave_r=0.5
wave_g=0.5
wave_b=0.5
wave_x=0.5
wave_y=0.5
ob_size=0.31
ob_r=0.3
ob_g=0
ob_b=0
ob_a=0
ib_size=0.01
ib_r=0.25
ib_g=0.25
ib_b=0.25
ib_a=0
nMotionVectorsX=64
nMotionVectorsY=1.488
mv_dx=0
mv_dy=0
mv_l=0.5
mv_r=1
mv_g=1
mv_b=1
mv_a=0
per_frame_1=warp = 0;
per_frame_2=wave_r = .6+(.3*sin(time));
per_frame_3=wave_g = .6+(.3*sin(time*.999));
per_frame_4=wave_b = .6+(.3*sin(time*.777));
per_pixel_1=dx = if(above(treb,1.4),.01*atan((rad)/.1*sin((x*y)*100000*(.1*sin(time)))),dy);
per_pixel_2=dy = if(above(bass,1.4),.01*atan((rad)/.1*sin((x*y)*100000*(.1*sin(time)))),-dy);
per_pixel_3=zoom = zoom + (dx+dy)*2;
per_pixel_4=rot = if(above(bass,1.5),zoom - 1,-zoom + 1);
per_pixel_5=cx = dy;
per_pixel_6=cy = dx;